Skills wise, you get a good selection. Hello, been playing Awakening again since Chrom and Lucina got confirmed in PXZ2, I realized on this new run I have never used Gaius before.

His final class should be Assassin, especially if you wanna combo Vantage + Sol since assassins have the highest Skill in the game IIRC. It lets her play both an offensive role, and as support also. That's actually a really cool idea, I've never thought of that.

Performs operations on String instances that contain file or directory path information. I also added a support build for Stahl so he can have Swordfaire, Bowfaire, and Dual Guard+. It's also rather unspecialised - with a mix of skills useless at the back, and some which are only really good at the back. Okay. Alright.

I also found him quite useful as a secondary Trickster. As in are they only affective on the front unit or do they also have an effect if it's on the back unit?

You can literally grind out anything that you want, especially first generation. Will certainly keep all of those suggestions in mind, thanks you three! Final class would be appreciated.

:P), Offensive Build: Swordmaster 15 > Dark Flier 15 > Griffon Rider 15 > Wyvern Lord 15 > Swordmaster 20+ (by me). Wyvern Rider (20) > Griffon Rider (15) > War Cleric (15) > Wyvern Lord (20+), Cordelia:Offensive Build:Pegasus Knight (10) > Dark Flier (15) -> Bow Knight (15) > Hero (15) > Falconknight (20+), Pegasus Knight (10) > Dark Flier (15) -> Bow Knight (15) > Hero (15) > Falconknight (20+).

If grinding: Taguel 30> Wyvern Lord 15> Trickster 10> Griffon Rider. If you go... Mercenary > Hero (5) > Myrmidon (10) > Swordmaster (20+), he can still get Vantage in a decent time-limit AND have Sol.

  Pasted as rich text.

Again. > Paladin) [X - when stats are capping, or level 10, whichever comes sooner]. It means you'll be unpromoted for quite a while, which can hurt in the midgame.

It's still good to choose Assassin as his final class regardless for maximizing his Skill and Speed. Personally I think this isn't worth it - RfK isn't a very impressive skill, and you more or less have to skip Cav after doing so, massively lowering you EXP gain and hence stats in the long term (you can still go Cav, but expect your STR/SKL/SPD/LUK to be capped very quickly, and possibly DEF/HP around level 10 as well). Powered by Invision Community.

Alright, I'm adding all four of those and going in to edit mine with numbers. Get Astra and Swordfaire from the Swordmaster class, then Sol from Hero's class. By

Assassin to end. × Pegasus Knight (10) > Dark Flier (15) > Great Knight (10, optionally 15) > Falcon Knight, Joshua Moore Though, I'm not sure about how feasible beating CoY2 early on is. And Im hooked. Firstly you second seal a little later than the standard level 20, increasing the chance you'll have a Second Seal available. Paste as plain text instead, × You also spend a Master Seal to just get one skill, which some people may dislike.   Your previous content has been restored. That's all I got. Your support Chrom could also end as a Paladin. Right. Mother: Lissa Father: Lonqu Stats: Class: Swordmaster Lv: 15 HP: 43 Str: 24 (+5) Mag: 9 Skill: 30 Spd: 33 Lck: 23 Def: 16 Res: 15 Skills, Vantage, Lethality (from father), Avoid +10, Astra, Swordfaire Weapon Rank: Swords A Ive heard that hes really good as a …

By Ooh. So recently someone posted a thread asking which class path should they take with a particular character.

But Hero gives off sol which is good for his low defense. You might also want to go to level 15 as a Great Lord to get Rightful King.

So this thread is here for any questions or suggestions related to how and when you should promote/reclass characters and in what order.

He does not really need Axebreaker, but definitely wants Sol as soon as possible. In game paths also depend a lot on your team and pairings you want to make. I picked Bow Knight as the final class due to Bowfaire, but yeah, Paladin's a good option. So recently someone posted a thread asking which class path should they take with a particular character. Get as many Skills as you desire from the other classes. Firstly you second seal a little later than the standard level 20, increasing the chance you'll have a Second Seal available. Plus, the higher Strength and Defense caps help him out quite a lot. Conveniently, most of Chrom's stats will cap on average around hitting level 10 or so as a Cav, meaning you can promote up more or less as soon as you hit them.

Sure, it kills his speed a little bit, and he's not as fast as he would be as a Swordmaster or an Assassin, but Sol access is pretty decent if you want to use it, even if Axebreaker doesn't really help him much. He became a grim reaper, killing everything. Screw up more than Mr. Magoo, and still your character will be fine even on Lunatic. You might also want Lucky Seven from Trickster.

SSing at level 5 promoted is a surprisingly good route - your internal level won't be a big issue (cumulative level of 12), and then you get some very quick levels unpromoted while still not being capped. (I assume you're talking in game, since postgame you can just go loleverything you need).

SSing at level 5 promoted is a surprisingly good route - your internal level won't be a big issue (cumulative level of 12), and then you get some very quick levels unpromoted while still not being capped. You can post now and register later.

I continued through my Lunatic play through, and Im currently on stage 18. Maybe switching the myrmidon line for barbarian > berserker so he can maximize his raw damage potential and still be able to heal himself? I don't see the point of post-game paths. He has a couple of good options here, including what you posted as well as Myrm -> Assassin and Barbarian -> Zerker/Warrior.

It's something of a medium length path for an all-purpose Chrom. Taguel 10> Wyvern Rider 10> Wyvern Lord 15> Griffon Rider.   Your link has been automatically embedded.   Your previous content has been restored. If you have an account, sign in now to post with your account.

And the Lunatic+ one had grinding. And after posting in that thread, I realized something: that's actually pretty important, because I've played this game so many times now and that trips ME up as well. Thank you so much Tables! In my experience, I found that Gaius actually does really well as a Hero.

You could use Resistance +2 instead of Magic+2 if you're cutting out Mage, and you could bring out Focus instead of Galeforce if she's not going through Dark Flier. Final class … It's fine, but I was thinking Myrmidon>Swordmaster 15>Trickster then maybe Sage if Mag was high enough, The real reason why Owain makes a good Magic user is due to Lissa's crappy -2 Str and +2 Mag Mod. Gaius has mean Skill and Speed modifiers, and that's perfect for Assassins. Of course you might not want to give Maribelle so many seals, so you could cut out Mage or Dark Flier. I know his magic is quite low, but I found that he likes to increase it from time to time (moreso than his Defences anyways). Thief-Assassin-Hero-Swordmaster-(Dread Fighter). His Magic would go from 9 to 14 if I reclass to Sage.   Your link has been automatically embedded.

:D. Lovely. Excellent! Variant: As mentioned above, you might want to go Paladin at the end, perhaps if Chrom hits level 20, or if you just prefer the classes stats.

Plus, in case you DO have room for another second seal you could send him back to Hero with Axefaire in tow. At either way, I wouldn't rely on Vantage + Sol too much, it's RNG. I actually had Gregor in mind specifically; I've been trying to think of a way to get Sol on him (to pass down) without locking him into Hero endgame, and this would be one such way. This path has a few advantages. As before, Discipline brings up those weapon levels, Charm for the all around bonuses, and Outdoor Fighter for a little extra survival are all also useful options. True.

Virion (sage build): Archer 10> Mage>10> Dread Fighter 16> Sage. Good point. Display as a link instead, ×

:). Swordmaster is good for both astra and swordfaire, and vantage from myrmidon could be useful. My list is geared for endgame, so the paths are really more appropriately used for characters you are trying to power grind.

You can realistically go through 2 promoted classes without grinding, sometimes 3 if you don't reclass unpromoted.

Original class only, final destination, right?

I've heard that he's really good as a Sage, but then Swordfaire would be useless. I think the best end class for him is Assassin. Not too impressed with Vantage in story unless it's for a second gen. When I've used Gaius I first made him a Swordmaster to get Astra then for the final class I've changed him to an Assasin. Kellam (Tanky grind build): Knight 10> General 15> War Monk 15> Great Knight ( can swap General for Great knight in the chain, if you want General to be the final class). For example, on some systems, a path can start with a drive or volume letter, while this element is not present in other systems.

Joshua Moore :D. I imagine for RES+10 and Aggressor. Unless of course you need Gaius for Galeforce eugenics. You could probably have Avatar solo it. Very squishy, but im having some fun with him being a Myrmidon right now, what class do you think best suits him though? At the front, Luna and Aether make for a decent chance of dealing extra damage - depending on skill stat of course, but somewhere from about 40%-47% chance of activating one (65-73% chance of activating one while doubling), which coupled with DS+ gives Chrom tremendous offence.