Down Aerial. http://smashboards.com/threads/disjointed-tails-a-pikachu-guide.222725/. Ultimate Edition, Nintendo Super Smash Bros. It appears that you are using ad block :'(.
Pikachu is a character that is known all around the world. The clean hit is a powerful meteor smash, while the late hit has good horizontal knockback. Everyone's favorite electric rodent, Pikachu, returns once more! Pikachu's electric aerials - Forward- and Down-Aerial - have also been brought back to their Melee counterparts.
This game featured a refreshing new take on the traditional fighting game. Additionally, fans of Smash 64 Pikachu will be happy to see that Pikachu has received his Back-Aerial from that game. Isai has a great guide for Pika dittos, which covers a lot of basics for the character, applicable to all matchups. By using our Services or clicking I agree, you agree to our use of cookies. Practical uses, re-grabs, combos, possibilities. One of Pikachu's greatest strengths is his ability to attack with multiple aerial attacks in a short amount of time. Stale Moves Stale Damage Output but not Knockback, Things Ghost of Tsushima Doesn't Tell You. Ultimate Edition - Switch. As an aspiring Pikachu player, I found this guide to be very helpful and informative. New comments cannot be posted and votes cannot be cast. This review is very informative. What I really want is a guide to using the SSB64 version of Pikachu. Project M is a community-made mod of Brawl inspired by Super Smash Bros. Melee's gameplay designed to add rich, technical gameplay to a balanced cast of characters while additionally enhancing the speed of play. Additionally, Pikachu is a fearsome opponent to face at the ledge. My name is Cocho. As for a guide I found this on smashboards: http://smashboards.com/threads/disjointed-tails-a-pikachu-guide.222725/.
Naturally, in Project M his Melee self has been accurately restored, from animations to hitboxes to physics with a few buffs here and there to boot. Kill Options (In order of most reliable in my opinion).
Ultimate, GameCube Controller Super Smash Bros. Definitely good for a beginner Pikachu player. His Neutral-Aerial is somewhat strong and a great approach and combo move.
JavaScript is disabled. Up-Smash 14%-19% Sweetspot (Touching pikachu) 13%-18% Neutralspot (Tail hits in front of pickachu 7%-9% Sourspot (Tail hits behind pikachu) Kill Percentage: ~105% - Down-Smash Hits 6 times 13%-18% Great for punishing rolls (Start reading them!) GameCube Controller Super Smash Bros.
Ultimate Edition Pro Controller - Switch, Nintendo Switch Super Smash Bros. Down Special.
By continuing to use this site, you are agreeing to our use of cookies. What I really want is a guide to using the SSB64 version of Pikachu. Some "tips", if you will.
Needless to say, Pikachu is ready to make his mark by showing what he's all about in Project M!
Hi! The video aid made it very easy to understand, and generally it had a lot of good information, though one thing I feel you didn't stress enough is how good Pika's Nair is. It just goes over the moves and doesn't really lead into much, but Smash 64 isn't the most popular of the games. Toss in a thunder if you're feeling crazy. Has a landing hitbox.
If you're feeling pro its upair to upair to upair to win. Ultimate Edition - Switch or a Poké Ball Plus.
Tony's Guide on Super Smash Bros. for N64 Super Smash Brothers was published in 1999 by Nintendo and developed by HAL Laboratories. Pikachu's main improvement over his Melee build is the ability to do anything you could do in the air for a short time after Quick Attacking into the ground. Click here to sign up right now and start on your path in the Smash community! Very important to know if you connect with it because if the opponent is in front of you and … Cookies help us deliver our Services. Welcome to Smashboards, the world's largest Super Smash Brothers community! Yeah dthrow is great, I didnt use it much when I made the guide.
By: ProGuides. go premium to hide all advertisements and this notice. It teaches a ton of the specifics of Pikachu and even has a video to help make all the explanations easier. Same with his dair, though that requires stricter timing. Surely an electrifying addition to Project M's roster, Pikachu was known in Melee as being a very fast character who is able to make up for a lack of range with pure speed and agility. Landing Nair in general will true combo into Up Smash. Ultimate Edition Pro Controller - Switch, a Nintendo Switch Super Smash Bros. Pikachu's Down-Throw is also a reliable setup for a Neutral-Aerial or Up-Smash at lower percentages. It's even possible to hit an opponent with Neutral-Aerial or Waveland out of Quick Attack Cancel!
Although he is limited to QACing only the first burst in his upB and it requires some technical finesse, this allows Pikachu to move at great speeds and traverse platforms as a new approach or retreat option. Like in Melee his Up-throw is a great setup throw against faster falling opponents. Lots of good detail about Pika's moves. Points down and spins its head downwards, launching opponents. Thunderjolt is a great edgeguarding tool against opponents recovering below the ledge, and Pikachu's Up-Aerial spike is very effective for those who have mastered its spacing.
This site uses cookies. Welcome to Reddit's finest Smash Bros community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts! Pikachu's electric aerials - Forward- and Down-Aerial - have also been brought back to their Melee counterparts. Covers a lot of things an experienced Pikachu player already knows through trial and error, but with it's in-depth look on percentages and things of that nature, this is nothing short of a fine guide for both beginners and intermediate players! YouTube video w/ options, follow ups, tech, tips, moveset analysis, etc. I only switch to forward/up throw once the opponent is out of percent range for down throw combos. This Electric-type Pokemon has been a part of the Smash series for quite a while. Pikachu is a small, very quick character with fast moves, a great recovery, great finishers, a projectile, disjointed hitboxes, great comboing and edge-guarding abilities, and an exceedingly powerful back throw.Often cited as the main reason Pikachu is first on the tier list is its recovery: it is considered the best, and in many ways the only hard to edge-guard recovery in Super Smash Bros. Yeah I completely forget about that xD It was too late when I 1st noticed it was missing :P. Very nice, simple and easy to understand. Ultimate Edition, Nintendo Super Smash Bros. I personally use down throw all the time as it is one of the best ways to start an aerial combo.
I've been lurking for a bit on here, and I haven't seen much in the SSB64 scene.
Very nice guide! Press J to jump to the feed. Pikachu Guide. Press question mark to learn the rest of the keyboard shortcuts.
Yeah I completely forgot about that xD I would just say to use it Out of shield and the fact that if you use it early enough in a short hop, the entire move animation completes allowing you to land with no lag. Calls down a bolt of lightning from the sky. I use it to keep people in the air with up airs.
backair to backair to backair to win is a good combo with him. Thanks to his great speed, Pikachu is able to combo opponents extremely well.
It was released for the Nintendo 64 and soon became a smash hit among Nintendo players. I wanted to write a little about myself and summarize this guide along with the video. Kill Percentage: ~160% The only disagreement I have is your assessment of down throw. Use Smashboards links to get your gaming stuff and support the site, Super Smash Bros. Alternatively, this ad may have just failed to load. Woops! Hey r/smashbros!.
His Up-Aerial has been given back its notorious tail-spike and vertical juggling capability it had in Melee. I learned quite a bit about pikachu which I didn't know.
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already.
I've been lurking for a bit on here, and I haven't seen much in the SSB64 scene. Moves to know.
Thunderjolt still in a ball kills at 777% At the edge of lumiose city omega to the corresponding blast zone [lucina/robin] doesn't kill going to the opposite edge from one edge, and doesn't kill from the middle of the stage either].