A frame 16 move that not only requires time to charge but also has a high opportunity cost since it wastes other opportunities Cloud could have? ??? Usually a kill around 60℅ but if not will rack what is reported to be about 55℅ total. Dark Samus - 66%. I do not understand how jigglypuff's rest works at all. Are you certain finishing touch has invincibility from start up until the hit box starts? Ultimate Edition Pro Controller - Switch, Nintendo Switch Super Smash Bros. I swore it was more like 30-40%, but playing around a bit, I'm not actually getting kills at those points, only when trying a second time after passing this threshold. Rest dmg is 20% and flower does 35% For a total of 55%. I'm going to go ahead and make a wild guess that horizontal knockback follows the weight list. Woops! Press question mark to learn the rest of the keyboard shortcuts. xddd. When they both seem to "share" a frame, then the attack connects and and is sent flying off. Hero's Thwack scores an instant 0 percent KO during grand finals of a Super Smash Bros. Ultimate Edition Pro Controller - Switch, a Nintendo Switch Super Smash Bros. It's quite easy to do. 'Cus a. Ultimate, GameCube Controller Super Smash Bros. I've had it happen to me on multiple occaisons with each of the moves, but I don't have a recording device to show people. You are currently viewing our boards as a visitor. Press J to jump to the feed. Although the move might still have some sort of Invincibility, Here's a link to help you guys out on frame data. H.D. Is it normal for Fox to be the hardest to kill off the top or is there something about Finishing Touch that's different to standing usmash? Is this after the rest damage or before? It is executed when one manages to overlap her character over the opponents. Alternatively, this ad may have just failed to load. Ultimate Edition Pro Controller - Switch, a Nintendo Switch Super Smash Bros. At 100% It's a little over 50 which may have situational viability but hero has a bunch of kill moves that kill earlier FWIW more or less guaranteed at 150%, It's pretty … It seems like there is a small window on all of the limit break moves where cloud can be hit just after inputting the move, but before the move activates, wherein cloud can be hit and will lose his limit break. You can already stuff alot of stuff with LB Cross Slash and it's somewhat safe on shield. It seems like if the attack is coming from in front of cloud, finishing touch will cancel the attack out (not sure if its a special priority thing or multi hitbox or w/e) but attacks from behind, and especially from low angles, can hit him out of it. Donkey Kong - 72%. Huh. Do you guys know the KBG for Finishing Touches yet? This site uses cookies. Ultimate Edition - Switch or a Poké Ball Plus. R.O.B. Since this technicaly is mis-info since CPU's don't DI in training mode. Yeah it's good for being safe(ish) and knowing when to use what attack but knowing the Iframes of his moves are whats going to help us quite a bit. Waaaaait does this mean Yoshi's a lighter character now? On a side note this is on FD, No rage, not in the air, No Stale move, and the CPU DIing to the best of it's abilities. Usually a kill around 60℅ but if not will rack what is reported to be about 55℅ total. Up smash - overhead kick - 17.8% - starts on frame 12. Use Smashboards links to get your gaming stuff and support the site, Super Smash Bros. It appears that you are using ad block :'(. Incineroar (ガオガエン, Gaogaen) is a playable character in Super Smash Bros. Ultimate.It was confirmed as a playable character alongside Ken and Piranha Plant on November 1st, 2018. Reminiscent of Charizard’s nair. It's pretty much a really hard hitting move, but only if you are pretty much right on top of them. Good finds! https://docs.google.com/spreadsheet...llpSkggN6MfpLfZIiBdGv6xOFk/edit#gid=127531413, http://oddshot.tv/shot/shi-gaming-2015121951918205. Use Smashboards links to get your gaming stuff and support the site, Super Smash Bros. Just change the speed to 1/4 (L button) Hold the direction for DI and then do Down B for Cloud to check the "proper" %. The original idea was to dispel the silly idea that Ganon's average kill percent is That's weird, I can't seem to find any invincibility on him at all anymore. By using our Services or clicking I agree, you agree to our use of cookies. No DI or crouching applied. Ultimate Edition, Nintendo Super Smash Bros. Good stuff, though I noticed Shulk in speed form isn't in the document. Please keep in mind when looking at this list that characters with higher falling speeds will live longer than characters with floatier falling speeds. Neutral air - tail spin - 12.6% - starts on frame 8. That makes sense given traditional DI is what matters vertically while vectoring matters horizontally. You must log in or register to reply here. Just 'cus I felt like it, I tested some numbers in Training Mode for Cloud's Finishing Touch. Click here to sign up right now and start on your path in the Smash community! Here is an updated list of percentages that Jigglypuff's rest kills each character on Final Destination in Smash Ultimate: (I was curious but I didn't see any of this here on reddit so I decided to take matters into my own hands. Samus - 66%. GameCube Controller Super Smash Bros. However, Shield Monado Art Shulk is the most resilient to Finishing Touch, all thanks to the increased weight, knockback resistance, AND damage reduction that Shield offers. Also Finishing touch has a weaker hitbox behind Cloud. If you can you should check this with DI. This move is not broken in any sense. And people used to think True Shoryuken was dumb. By continuing to use this site, you are agreeing to our use of cookies. Ultimate Edition - Switch. On a side note this is on FD, No rage, not in the air, No Stale move, and the CPU DIing to the best of it's abilities. Ultimate Edition - Switch or a Poké Ball Plus. Ultimate tournament Posted by Dakota 'DarkHorse' Hills • August 17, 2019 at 11:54 a.m. PDT • … Incineroar is classified as fighter #69. It appears that you are using ad block :'(. He's supposed to be a dinosaur, why is he lighter than the plumber that rides him? Reminiscent of Charizard’s dsmash. Ultimate, GameCube Controller Super Smash Bros. Neat, so vertical knockback appears to follow the Fastfall list. is classified as fighter #42. I'm just gonna use 70 as a benchmark and remember 74 for Fox. R.O.B. GameCube Controller Super Smash Bros. Intro: This is a spreadsheet I've been working on for a few weeks, detailing kill (and unkill) percents for 19 notable Ganondorf mains across multiple countries and regions. Ultimate Edition, Nintendo Super Smash Bros. If the opponent is not KO'ed then damage will rack with the flower the opponent receives on his/her head addind percentage. You are currently viewing our boards as a visitor. Quinn, who voiced Ash's Incineroar and Professor Kukui's Incineroar in the Sun and Moon anime, reprises his role as the Pokémon in English. I have a really hard time setting up into Finishing Touch. JavaScript is disabled. This list is for the stronger hitbox. Alternatively, this ad may have just failed to load. Welcome to Reddit's finest Smash Bros community! It might be that he is the fastest faller that causes him to be killed later. Link - 63%. go premium to hide all advertisements and this notice. This site uses cookies. Finishing Touch is stupid. When they both seem to "share" a frame, then the attack connects and and is sent flying off. Reminiscent of Meta Knight or Mii Swordfighter’s fair Ultimate Edition, Nintendo Super Smash Bros. Hopefully this helps some people) Mario - 60%. Game & Watch is second lightest in the game now? go premium to hide all advertisements and this notice. Woops! Jigglypuffs rest is her most difficult move to land, if not the hardest in the game. Hey Guys, I just made this list of percents that finishing touch will KO for each Character. Nice list. Would you like to input kill percents for crouching characters? Also how much damage does rest do? Forward smash - close fireball - 21.0%. (ロボット, Robot) is a playable character in Super Smash Bros. Ultimate.He was confirmed as a playable character on June 12th, 2018. For a better experience, please enable JavaScript in your browser before proceeding. Welcome to Smashboards, the world's largest Super Smash Brothers community! Both the KBG and BKB are probably huge. If you aren't right on top of them, you do no damage and you are easily punished. I aslo tested a few of these on different Omega Mode stages and was same results, so I think top blast zone is same on all Omega stages, if anyone can confirm. I thought it would be a cool idea to make a list of all kill confirm set up moves in the game. Yeah, I remember being very confused as to why this was the case but I did a similar thing for Ryu's TSRK and SRK percents. Down smash - ground stomp - 16.9%. 's beeping sound effects from Brawl and Smash 4 were repurposed for Ultimate. That D3 percent against the Bowser percent though. Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts! You must log in or register to reply here. I know that surprised me aswell. Forward air - triple tail stab - 17.8%. Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts! Hey Guys, I just made this list of percents that finishing touch will KO for each Character. Cookies help us deliver our Services. For a better experience, please enable JavaScript in your browser before proceeding. Also Finishing touch has a weaker hitbox behind Cloud. JavaScript is disabled. It really feels like a hard read to me, but I also don't know how to combo into it. R.O.B. New comments cannot be posted and votes cannot be cast. Someone posted iframes on the 1.1.3 frame data I believe, check there. It's also invincible until its unclankable hitboxes come out, because why not, i had this diddy fsmash me, so I assume it's full. I don't know how Sakurai thought a move like Finishing Touch was okay, party game or not.