Mewtwo is also owner of one of the strongest projectiles in the game, its Shadow Ball. You can hear it from the commentators to, going "what?" Find weak and strong matchups for Mewtwo. Great to trap opponents. Its forward smash can extend relatively far, and all of its tilts have long, disjointed hitboxes, allowing Mewtwo to effectively attack from a distance. Check out this video describing some cool traps you can do with confusion and important frame data info. However, in Super Smash Bros. Discussion. But no other game in the series part considering all of the people complaining about snakes utilt in brawl, Kirby’s utilt in smash 64 etc but yeah there are some really bad hitboxes like jigglypuffs rollout, Yes there was bad hitboxes in previous games, but ultimate seems to have a lot of bad hitboxes. Press question mark to learn the rest of the keyboard shortcuts. Take your favorite fandoms with you and never miss a beat. In addition to that, he weighs the same as Fox McCloud, who is 155 pounds in his core series.

Super Smash Bros. Press J to jump to the feed. Watching tournaments and seeing at least one terrible hitbox take a stock almost every set is a lot. As a result, it is very useful for disrupting opponents, as Mewtwo has full control over its aerial movement during the attack. Mewtwo hitboxes ultimate. SuperSmashBrosUltimate Wiki is a FANDOM Games Community. 4 in the game's story mode. Mewtwo defies any typical character archetype; despite being a big target with some powerful moves and a very high air speed, Mewtwo has a rather slow dash, a low weight and a low falling speed. Mewtwo's back and up throws are also the most powerful in the game, and both can KO reliably on some characters at 100%; the differences in their trajectories also gives Mewtwo varied options against both fast fallers and floaty characters (the up throw works better against the latter, while the back works better against the former). about careers press advertise blog. Telekentically tosses the opponent upwards. Play matches for a total of 20 hours. Pummels the opponent on the ground with his tail. Reddit. ", New comments cannot be posted and votes cannot be cast, More posts from the SmashBrosUltimate community. Turns its back to the screen and looks back over its shoulder, saying "Hmm..." In the Japanese version, it says "私はなぜここにいるのか...?" (, Thrusts its hand forward, emits dark energy from its body, and growls. Mewtwo's low falling speed, ability to DJC, and fast, low lag, high hitstun aerials also gives it plenty of options in the air, easily and effectively comboing against a slew of characters. I'll try to answer the best I can but someone else may be able to provide more detail and accuracy. Its hitboxes are positioned at Mewtwo's hands and feet and keep the opponent trapped, whereas its last hitbox launches them. This subreddit is for discussing Super Smash Bros. Crouches and spins, swinging it's tail forwards.

A remix of the main Pokemon theme, which originated with Pokemon Red Blue and Green versions. Better sweep ultimates DLC characters under there as well. This, combined with his very high double jump, makes Mewtwo almost impossible to reach in the air. Mewtwo has a potent edgeguarding game. Despite an only average grab range, Mewtwo's throws can serve a variety of purposes; its forward throw is good for racking up damages or starting combos and its down throw can potentially start chainthrows or be used as potential combo starters when compounded with one of its tilts. One search of hitboxes in r/ SmashBrosUltimate will give you countless examples of terrible hitboxes in this game.

Mewtwo also has very good approach and combo options. All I can say is that confusion really stops the momentum and I noticed It's really easy to miss high with the move while in the air.

One of Mewtwo's strongest attacks. Smash ultimates hitboxes.

Answers at least some of the question, Saw that video and as expected it’s terrible it’s one combo he talks about for 15 minutes and seems to have an endless supply of terms I don’t understand and he dosnt explain what they mean either. Or "how did that hit? Lunges forwards, holding his palm forwards with a pulse of dark energy. This is probably the first Smash game Samus is actually an interesting character from a gameplay perspective, and them basically fixing her hitboxes to make sense within the game's balance is a big part of that. It was hinted during the game's development, but wasn't confirmed until the confirmation of all characters from past games being included into the series. Close. Its at his foot but it's mostly the position of your opponent in relation to the foot. Mewtwo counterpicks and tips. Ultimate counter picking. Sorry I am not familiar with this one. Where is mewtwo a spike hitbox on his foot I hit people on the ground all the time they don’t fly up is it the base of the blast or the foot 2. is mewtwo side b hitbox really inconsistent cuz I see the purple vortex and they don’t get sucked up I think it’s called dead particles or something 3. is mewtwo side b true in any combo or leads to anything else for a true combo sorry for bad punctuation. I really wish it would match the actual animation/visual size of the character. Ultimate para Nintendo Switch! Yes there was bad hitboxes in previous games, but ultimate seems to have a lot of bad hitboxes. Mewtwo also has rather good range. Cups his head to the side, and thrusts it's arms forwards, creating a blast of dark energy. Among Mewtwo's primary strengths is its varied grab game. Extends its arm to emit a pulse of dark energy. (In Player-Hours). His Nair is his most reliable way to rack up damage and his Shadow Ball is his most reliable killer, but his Nair has a hitbox that has knockback when he lands and while Shadow Ball can be charged in the air, characters like Jigglypuff, Kirby and Meta Knight can reach up to him while other characters like Link, Snake and Fox have methods to reach him (Bomb, Cypher & Remote Controlled Missile and Fire Fox, respectively) while characters with good jumps like Luigi and Falco can hit him out of it with their aerials. Guess we're just gonna sweep the Smash 4 DLC under the rug. While facing the screen, it thrusts its arm forward to emit a small spark of dark energy. Archived. Backflips, swing it's tail in an arcing motion. That shit is whack AF. They either have poor range (Fair, Grab - Up Throw, Back Throw), are slow (Forward Smash, Down Smash, Bair) or have a small hibox (Fair) and having rather poor damage racking does not help things. Ultimate, he is classified as a featherweight and weighs less than Pikachu, who, being from the same core series, is 13 pounds. When fully charged, it can KO reliably at roughly 90%; its jagged path also can make it difficult to dodge, and its recoil can potentially extend Mewtwo's recovery. Posted by 7 months ago. Lifts the opponent upwards, firing 5 Psycho Cuts afterwards. 14% (grounded opponents, aerial sourspot), 15% (aerial sweetspot). This is a subreddit for people who main Mewtwo in Super Smash Bros Melee, Super Smash Bros for 3DS and Wii U, Super Smash Bros Ultimate, and Project M. Join. Using Reddit. Motions toward itself with its arm further from the screen. Side Taunt - Surrounds himself in a mass of dark energy. Telekentically throws his opponent behind himself. Up Taunt - Crosses his arms, and spins rapidly. Complete Chapter 6, Ep. Her hitboxes pretty much just sucked in past Smash games (just bizarrely small), and they're actually pretty awesome in this game (bigger than you'd think for sure). Mewtwo remains mostly the same from its Smash 4 counterpart, recieveing some moveset changes, buffs, nerfs, and added additions to make him a more viable character. If they are to the side of the foot than it will not spike.

Ok number 1. Repeatedly pressing the attack button causes Mewtwo to sway its arm up and down to emit multiple pulses of dark energy before finishing with a dark energy-infused upward swipe. Mewtwo (ミュウツー, lit. In the Japanese version, it says "愚かな!" (. Mewtwo is one of the most popular Pokemon, and in turn, one of the most popular characters in the series, promoting its return in the newest installment. As a result of these traits, Mewtwo has among the longest wavedashes in the game, but a very poor SHFFL, despite its low lag, high speed aerials.

While it cannot harm edgehoggers, Mewtwo has many traits that makes it good at recovery. Mewtwo, despite his excellent KO power, has difficulty landing his best killers. Mewtwo's down air does not spike grounded characters. This may be a controversial opinion but i think this game has terrible hit boxes. Mewtwo, in the core Pokémon games, weighs 269 pounds. In the Japanese version, it says "私はまけるわけにはいかない!" (, Spins once and then poses while laughing ominously and emitting a flame-like aura of dark energy around itself. Down Taunt - Mewtwo's eyes shine briefly before it turns to face screen. Smash ultimates hitboxes. This may be a controversial opinion but i think this game has terrible hit boxes. Please read the rules before submitting content. This is a subreddit for people who main Mewtwo in Super Smash Bros Melee, Super Smash Bros for 3DS and Wii U, Super Smash Bros Ultimate, and Project M. Press J to jump to the feed. I had to practice a lot to get comfortable with the spike position. Swipes forwards, with a slash of dark energy. Draws its arms towards itself and strikes a pose.