Yet, I've noticed a trend online with this one particular topic (How to defeat Metal Face during the first encounter). In addition, one bar of the Party Gauge can be consumed to revive allies or warn them after Shulk sees a vision. Aggro is a rather unique mechanic to Xenoblade Chronicles. Most bosses, as well as a ton of enemies, are Mechon. It can be raised via changing weapons or equipping gems like Strength up. Each character has one of these, and it sits in the middle of their Arts. Additonally, using Arts to attack the enemy rapidly will increase your Aggro, making you the target of your enemy. Afterwards, you can press B again to encourage them, restoring HP and increasing tension. The best example is Break, followed by Topple, which can be followed by Daze. Using Arts of the same color in succession will cause a multiplier to deal more damage. While the Monado deals damage to Mechons as normal, the Monado Art Enchant can also be used to give allies the ability to pierce mechon armor. I feel that people are glossing over the important issues of combat mechanics. This gives you a chance to counter it via various methods such as Monado Arts, warning a character, or even using a chain attack. There are also many anti-mechon weapons that can be acquired for other party members later in the game. The support character can also be swapped out for a more offensive character. Ether Arts (Blue Text) can be countered with Monado Armour, or by warning a character and having them using an Art that will nullify it. When you choose to initiate combat first, a B-Prompt will appear (known as Burst Affinity or Battle Start Affinity). The B button can also be pressed while the ring is inside of the circle, though the effect of Burst Affinity will be slightly lowered. It is important to space auto-attacks between Arts, especially because using auto-attacks charages Talent Arts for most characters, so making use of both will keep your options open. Use Arts that inflict status effects in a particular order to make easier work of the foes. While there are many different ways to form your party, the most general playstyle is to have three roles: an attacker (usually Shulk), a tank (Reyn, Dunban), and a support character. If it seems that a party member is about to fall, you may want to hold off on a Chain Attack, since it can revive an ally (however, if the enemy can be defeated through the chain attack to end the battle, it is better to instead go for it). Not only that, but having bars of Party Gauge filled also allows you to revive teammates and warn them of a vision. Mechon (Japanese: 機神兵, Kishinhei, lit. First time playing Xenoblade Chronicles? Whichever character has the red ring around them will be targeted by the enemy, meaning it will only attack that character, and it will constantly face their front. There are two main types of Arts: Battle Arts and Talent Arts. 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When you are within range of an enemy or enemies, you can initiate battle by targeting them (L/R), and then selecting the large red button that shows up where your Talent Art normally would be. Metal Face first appeared in Xenoblade Chronicles during the attack on Shulk's hometown, Colony 9. With Metal Face down, use Shulk's Monado Buster to lay down the final blow. This combo can not only stun the enemy and leave them very vulnerable, but it can break Tags, saving an ally who would be attacked in a vision. Once this gauge completely fills up, your team can unleash a Chain Attack, a powerful attack where you get to choose the Arts used by each character in succession. Red: Physical attacks that often have an additional effect, such as inflicting Bleed. Battles will also begin automatically if an enemy with an eye mark next to its name sees you, or an enemy with a sound mark hears you. Using an Art like Shulk's Back Slash from behind an enemy will deal extra damage and fill up part of the Party Gauge. Mechon enemies take almost no damage from physical attacks, and half damage from ether attack under normal circumstances. the attack can be dodged by using Monado Speed on the targeted character. Read on to learn how to beat He of the Metal Face, strategies to use, and how to get an S Ranking. For this reason, a good team will have Arts that share colors so you can chain them. Arts can deal damage, restore HP to party members, cast buffs or debuffs, provide protection, and more, helping to define that character's role. Chain Attacks are a central part of combat, and they are the best way to inflict tons of damage on bosses or tough enemies, so you need to fill the Party Gauge ASAP. Typically, you want to have a character on your party who can draw the enemy's aggro and tank the attacks (via high agility or defensive stats), allowing a character like Shulk to move freely and use moves that have bonus effects for hitting certain body parts. For most characters, landing auto-attacks on the enemy will charge their Talent Arts. Your teammates will use their attacks and arts automatically, so other than selecting the ones that they have set, you cannot choose which Arts they use outside of a Chain Attack. In circumstances where you can't inflict damage on Mechons, get ready for a Chain Attack, then use Break > Topple to knock them over and start dealing damage. Xenoblade Chronicles: Definitive Edition Guide & Walkthrough Wiki. There are a wide array of negative and beneficial status effects that can be inflicted on both your party and your enemies. A character can set up to 8 Battle Arts at a time, while their Talent Art is fixed. If you move your character toward them and press B when prompted, they will snap out of it. A common one with Shulk is to initiate battle, use Shadow Eye to lower aggro and raise Physical Arts power, hit the enemy's side with Slit Edge to decrease their physical defense, then hit them from behind with Back Slash to deal massive damage. While using Arts is a great way to deal a ton of enemy damage, using all of your Arts right away can draw the enemy's aggro to you, and you will be unable to do much else. Do this through battling and questing together, as well as through giving presents. Some characters can fill more than one role, but most characters do particularly well in a specific role. © 2020 Nintendo.The copyrights of videos of games used in our content and other intellectual property rights belong to the provider of the game.The contents we provide on this site were created personally by members of the Game8 editorial department.We refuse the right to reuse or repost content taken without our permission such as data or images to other sites. It wields twin swords and, like other Faced Mechon, has the ability to fly. Your allies will typically attack the same enemy too, although the AI wil sometimes be a bit stubborn. Xenoblade Chronicles: Definitive Edition Walkthrough Team, Appearance Guide | How to Change Appearance, Register as a member and get all the information you want. (It's free! Xenoblade does an Filling the party gauge should always be a top priority in battle, so make sure you are not just mindlessly throwing out Arts without considering it first. For Physical Arts (Red Text). Auto-Attacks are the normal physical attacks that a character will use automatically if they are close enough to the enemy. In order to deal with them, you'll need special gear or skills. Game8 - Your Go-To Platform For All Game Walkthroughs and Strategy Guides, In order for us to make the best articles possible, share your corrections, opinions, and thoughts about. When reporting a problem, please be as specific as possible in providing details such as what conditions the problem occurred under and what kind of effects it had. By hitting ZR+Up on the D-Pad, you can command your allies to focus on a single ally. Attacking enemies one by one as a team is the best strategy for mowing down a crowd. Arts all have cooldown, which needs to recharge before you can use them again. Similarly, if an ally is KO'ed, you can revive them at the cost of one bar of the Party Gauge (an ally can also revive your character). The range of damage that a character's auto-attacks can do is shown in the Equipment page by looking at that character's Auto-Attack stat. These can have a wide array of effects, and the color of their icon indicates something about what they do. Beginner's Guide to Xenoblade Chronicles: Definitive Edition. >>[9]In her perspective, you're the shota. It is the Mechon controlled by Meyneth after Fiora is killed by Metal Face. Enemies with no mark next to their name will not initiate battle. There are essentially two strategies that you should mostly use when unleashing a chain attack on an enemy. Some Arts work in a manner where you can chain them consecutively to set up for a lot of damage. Here we will explain the basic battle mechanics of XC1, such as Arts, Auto-Attacking, Aggro, the Party Gauge, Visions, and Chain Attacks. © 2010 - 2020 Nintendo / MONOLITHSOFT. Yellow: Inflicts Daze on an enemy (usually one who has been inflicted with Topple). When allies have had certain negative status effects cast on them, like Sleep, Confuse, or Topple, they will be temporarily incapacitated. Except for Shulk, who will always have the same Arts set, each character can set up to 8 of these. Orange: Auras that grant some kind of boost. We could not find the message board you were looking for. This is a guide to the Time Trial challenge He of the Metal Face (Free Mode) in Xenoblade Chronicles: Definitive Edition (XC1) for the Nintendo Switch. Many of your characters' Arts can cast these, so it is important to look beforehand at what they do to know how to use them. Xenoblade Chronicles and Nintendo Switch are trademarks of Nintendo. Chain Attacks may feel unrewarding if used improperly. This is a guide to the combat system in Xenoblade Chronicles: Definitive Edition for the Nintendo Switch. If you control Shulk, you will draw the enemy's attention when initiating battle, but you can make quick use of Shadow Eye to shift the focus to another ally. This and toppling foes (Break > Topple) are the two best uses of a chain attack. To really get the most out of these chain attacks, your party members should all have a high affinity for each other, as this will raise the chance of each additional chain link. See our full spoiler-free review of Xenoblade Chronicles DE here! In some cases, it may be strategic to conserve your Party Gauge. It is typically their most unique Art, and does something totally different for each character. Use Arts of the same color in succession to deal more damage. I want to first say Xenoblade Chronicles is an amazing game, I'm highly enjoying it. Mumkhar is first introduced in the opening scene at the Battle of Sword Valley, fighting alongside Dunban and Dickson.