However, the boat sinks after being attacked by a helicopter. Finding that George hid the stones in the village, one held by a midget Central American he freed in Marseilles named Titipoco, Nicole proceeds to track him down, and soon discovers him being prepared to be sacrificed at the top of a Mayan pyramid. The shaman reveals the stone to be one of three created by Mayan shamans centuries ago, in order to fully entrap the god Tezcatlipoca inside a mirror before he could lay waste to the world. [4] The player controls George's movements and actions with a mouse (PC and PlayStation), or a gamepad (PlayStation). The digital Broken Sword: The Smoking Mirror - Remastered comic book was created by Dave Gibbons. As they reach the central room, Karzac frees the ancient god there. The music in the game was composed by Barrington Pheloung, who also composed the music in Shadow of the Templars, with Bob Sekar adding the closing score. [4] The player uses a map to travel, and new locations are added to it as the story unfolds. While Rolf Saxon returned to voice George Stobbart, a new actress, However, he was so powerful that he would inevitably escape, so they created three stones that contained the power to keep him imprisoned. George learns that Nicole recently begun researching a new story when she found herself receiving a mysterious Mayan stone from a contact. [21], A launch trailer for the iPhone and iPod touch version was also released on Revolution's YouTube channel revolutionbevigilant. The player assumes the role of George St… Broken Sword II: The Smoking Mirror is a point-and-click adventure video game originally released on Microsoft Windows and PlayStation in 1997. It is the kind of game that could convert people who wouldn't look twice at adventure games, and is easily one of my most highly recommended titles on the platform. Meanwhile, Nicole heads to London to track down the third stone, after discovering it was stolen by an English pirate. The game's graphics are animated in a style which resembles classic animated films. George explores Zombie Island and finds that a butchered remake of Treasure Island is being filmed there. Hubert has been nursing Nico back to health, but she has suffered a snakebite and requires special medicine. Following this lead, George finds the two Central Americans who kidnapped Nico. Befriending the owners and their granddaughter, George locates where the stone was hidden, and retrieves it. Creating a diversion, Nicole frees him, and the pair rush into the pyramid, while Raoul finally decides to oppose Karzac's plans, deeming it evil. He poses as a stuntman to gain access to the place where the stone is being kept, but gets captured by Pablo and his men to be used as a sacrifice to Tezcatlipoca. I would personally reccomned the entire series, for gamers looking for something fresh and new to experience. Not the best, but neither the worst game in the series. Once again. He takes George to the local Mayan village, as he believes the village shaman will be able to help. [20][22] On the second day of Apple's 12 Days of Christmas, Broken Sword II - Remastered was made free to download for 24 hours. [39] Like the original Broken Sword, it was particularly a hit on the PlayStation, despite low sales forecasts. Looking for some great streaming picks? Audio features of the game include recorded sound effects, orchestral music and voice acting directed by Edward Hall. [16] Broken Sword II was developed in one year and with half the budget of the original Broken Sword. Via a point-and-click interface, the player guides protagonist George Stobbart through the game's world and interacts with the environment by selecting from multiple commands, while Nicole Collard is also a playable character in selected portions of the game. Take your favorite fandoms with you and never miss a beat. [11] The game uses the Virtual Theatre engine,[12] which was previously used for Lure of the Temptress, Beneath a Steel Sky,[13] and Broken Sword: The Shadow of the Templars. The shaman reveals the god will be freed soon during a solar eclipse, marking the end of the fifth age in the Mayan calendar. Manuel Calavera is a travel agent in The Land of the Dead who has stumbled across a ring of corruption. [7] George proceeds to the Caribbean to track down the home of the Spanish pirate that stole the second stone. The player controls George's movements and actions with a mouse (PC and PlayStation) or a gamepad (PlayStation). The player uses a map to travel and new locations are added to it as the story unfolds. Broken Sword II: The Smoking Mirror was conceived in 1997, by Charles Cecil and Revolution Software. The short comic provides information on what happened before the beginning of the game. Broken Sword II: The Smoking Mirror is a point-and click adventure video game originally released on Microsoft Windows and PlayStation in 1997. [24][25] However, the Remastered version of the game is available from various digital distribution services, including the iPhone/iPod Touch[26] and iPad AppStore,[27] Mac AppStore,[2][28] Intel AppUp,[29] Steam[30] and GOG.com. Title: GameZone gave the game an 8 out of 10 and praised the game's controls and cut scenes, but stated that the iPad version of the game can be blurry at times. This FAQ is empty. Broken Sword II: The Smoking Mirror. The rest of the credited voice actors in the game are Dennis Chinnery, Stephanie Clive, Jeff Fletcher, Corey Johnson, Chris Miles, Gary Parker, Flaminia Cinque and Leo Wringer. Check out some of the IMDb editors' favorites movies and shows to round out your Watchlist. Discovering they are conducting a secret excavation deep in the jungle, the pair proceed towards it by river boat. The game uses the Virtual Theatre engine, which was previously used for Lure of the Temptress, Beneath a Steel Sky and Broken Sword: The Shadow of the Templars. Player can collect objects that can be used with either other collectible objects, parts of the scenery, or with other people in order to solve puzzles and progress in the game. With purchases of Broken Sword II - Remastered on GOG.com, the consumer also gets the original game, the manual, an exclusive game guide, 18 artworks and the comic book. [3] By right clicking on an object, the player gets a description and clues. He thought all these elements could be addressed and improved in a remastered edition, in which they could add a diary, hint system, and new artwork from Dave Gibbons, which they could offer as an interactive digital comic. It is the kind of game that could convert people who wouldn't look twice at adventure games, and is easily one of my most highly recommended titles on the platform". [17], The music in the game was composed by Barrington Pheloung, who also composed the music in Shadow of the Templars, with Bob Sekar adding the closing score. It is the second instalment in the Broken Sword series and the first game in the series that does not follow the Knights Templar storyline. Broken Sword Wiki is a FANDOM Games Community. When considering the project, Charles Cecil played the game again and noticed many issues, including pixilated backgrounds, FMV and audio were of poor quality and he also felt some dialogue was out of place. Six months after the events of The Shadow of the Templars,[5] George Stobbart returns to Paris after attending to his father's funeral and reunites with his friend Nicole Collard. 2 of 3 people found this review helpful. It was re-released on Microsoft Windows, OS X and iOS as a remastered edition in 2010 and on Android in 2012. The Smoking Mirror continues the exciting adventures of George and Nico this time pitting them against the Aztec Death-God Tezcatlipoca. He thought all these elements could be addressed and improved in a remastered edition, in which they could add a diary, hint system and new artwork from Dave Gibbons, which they could offer as an interactive digital comic. [8] The short comic provides information on what happened before the beginning of the game. They soon realize that both murders are connected. [18], When considering the project, Charles Cecil played the game again and noticed many issues, including pixilated backgrounds, FMV and audio were of poor quality, and he also felt some dialogue was out of place. [6] Aided by a Christian missionary, George visits the shaman of a local village for a cure, and in the process learns about the stone in their possession. [8] Charles Cecil was the director and writer of the game;[9] Tony Warriner, David Sykes, Jonathan Howard, Paul Porter, James Long, Patrick Skelton, Chris Rea and Pete Ellacot worked on the software side of the project. Inside the pyramid, the group become separated, but overcome traps and puzzles to reach the chamber housing Tezcatlipoca's prison, with Karzac preparing to release the god. It is the second installment in the Broken Sword series, and the first game in the series that does not follow the Knights Templarstoryline. Upon rescuing her, George learns from Nicole that the company is headed by a man named Karzac - the head of a drug smuggling ring she was investigating - and that he is seeking the stone for unknown reasons, with Oubier working for him. George and Nico briefly celebrate and the final cut-scene fades into the credits. They find the city under dictatorial rule by 'Señora la Presidenta' Grasiento and learn that the town contains no Condor Transglobal offices. Young pirate wanna-be Guybrush Threepwood sets out to pass the Three Trials, woo the governess Elaine Marley, reach the fabled Monkey Island and vanquish the nefarious ghost pirate LeChuck. The two meet Professor Oubier, who is talking to the chief of police, General Raoul Grasiento, about a mysterious chart. [44] Jeniffer Allen of 148Apps gave the game a 4 out of 5 stars and praised it, saying: "Broken Sword: The Smoking Mirror is a fantastic game. As Tezcatlipoca emerges from the mirror, killing Karzac, George secures the third stone in place, imprisoning the god completely into the mirror. Broken Sword II: The Smoking Mirror is a 2D adventure game played from a third-person perspective. Many hours of entertaining storytelling lie ahead. Broken Sword has almost a movie-quality to it, being notably more linear than its predecessor, but the story is still quite interesting none the less.The game unfortunately is not very challenging and the puzzles are incredibly simple for an adventure game.